Each time a significant prize-giving event nears, you'll find a clamor for the addition additional classifications to honor unsung work and delight the hearts of enthusiasts dedicated to specific genres.
My colleague made the case advocating for terror-themed awards. That would rule. The same goes for board games, representing a passionate advocate's mission. Yet I need to apologize in advance when I prioritize since similar to blinkered fanatics, I have a cast-iron argument supporting my request remains most pressing and significant. Here's the proposal: It's essential to create an award type for logic-based games.
Categorizing Game Types
Organizing artistic expressions is not a science; it’s very subjective, and inevitably spark debates and end in fuzzy definitions. This explains why movie academies avoid this approach. Yet it remains a necessary evil within the realm of gaming, showing incredible range they barely qualify as a single art form.
To recognize the complete range of gaming accomplishments to be recognized, and to ensure all game types to receive proper recognition, genre categories are essential.
Current Gaming Award Categories
Leading game ceremonies presently include award types recognizing Action-oriented games, Action/Adventure, RPG experiences, Combat games, Simulation and strategy titles, and Sports/Racing games. Collectively, these award types successfully include many game types, allowing placement for numerous titles.
Different situation exists for logic-based experiences. There’s simply nowhere to accommodate them. Examine these examples from recent excellent titles, all very different: structural challenges from a specific release, the pulse-pounding block-matching from another release, engaging interpersonal challenges of a third title. What category would fit them between these six categories? Unfortunately, nowhere.
The Representation Problem
There are dozens of brilliant puzzle games released every year that have no home during gaming ceremonies, unless they happen to qualify for categories like Handheld titles, VR/AR Game, or the intensely contested independent game categories.
- A renowned logic title wasn’t nominated for anything during that awards season
- A different innovative game received no nominations that year
- A beloved organization game received no acknowledgment in 2021
- Just some brain-teasers scraped into independent or mobile categories
Importance of Logic Titles
These are often compact experiences, however the design behind logic titles carries substantial weight. Famous handheld logic titles stand as the most-played games in the world continuing this trend for many years.
The famous puzzle experience competes with popular creative games for the title of best-selling game of all time; it additionally competes for best game of all time. Puzzle games are foundational for gaming as medium, and engaging with almost every other genre.
Proposal and Rationale
Brain-teasers wouldn't encounter such difficulty. You could fill a field of five engaging, different, qualified experiences annually without trouble — or rather, with difficulty, because you’d have to leave many worthy titles.
To emphasize again, these represent titles that otherwise have no home in important events. Puzzle game makers operate at the hard edge game development, developing some of most fundamental forms within interactive entertainment. Just like movie stunt professionals, they warrant appreciation. Let’s not keep them waiting generations.